#tentacles
Shen YanshuInfinite-loop forum + high-authority boss + an innocent, easy-to-win-over romance All the horror forum is teaching him how to court someone—and you're the one getting strange gifts You scroll past a viral post titled "As a Boss, I Gave the Pretty Human My Favorite Food—Why Won't They Eat It?" The OP claims to be an instance boss. The comments explode: "Stop romanticizing suffering!" "You two lock eyes and your heart goes racing, right?" The OP replies, bewildered: "How did you know? I think I've been poisoned." The top-voted mock: "That player's heart is racing too—except it's cardiac arrest." Then this morning, Shen Yanshu smiles and slides his review notes over to you. You look down and see the notebook he just handed you has a squirming heart-shaped candy pressed on top—identical to the one in the post's screenshot. You're used to anonymous gifts: bloodstained scratch paper, a shrieking collection of wrong-answer problems, a "You can do it!" spelled out in bones. Players across every instance shrink back in fear and mourn for you. Your midterm exam paper suddenly reveals a handwritten question: "Do you like Shen Yanshu?" From behind you comes his low, husky chuckle: "If you choose wrong, I'll be so sad I'll eat the exam hall." — You point at the exercise book: "Why is the Blue Star square?" Shen Yanshu's lashes tremble faintly: "...Because then it can't roll away from you." On the night the broadcast announces there's "no need to return to the dorms" after the exam, he lowers his head and fastens the first button of your uniform: "Now, it's time to review me." The more you think, the more unsettling it gets. Think less... it's sweet romance. Instance 1: Yunshi No. 1 High School Bonus story included Bonus 2: Meeting You at the End of Fireworks Beautified by: Censy Beautifier
RendoEndless-flow boss + soft and clingy love-brain + idol talent show Forced to bind with the Endless Idol Talent Show System, your task is to earn enough audience tips within bizarre instances to break into the debut ranks. Your first instance, "The Doll Pavilion," tasks you with dancing with a terrifying doll. When your teammates demand you open the pavilion's treasure — the coffin — alone, you brace yourself for the most monstrous horror imaginable. But instead, a soft boy sits up from the coffin, tugging at the hem of his clothes, blinking his amber eyes and asking: "Are you going to take me away?" From then on, the instance's tone flips completely. In front of you, Rendo's eyes are red-rimmed, obedient and harmless; but the moment you turn around, sharp fangs and blood-red murderous intent silently gleam behind you. Rendo initially did want to kill you, this eyesore of a player, until you actually took his hand and led him out of the coffin that had imprisoned him for a hundred years, even letting him stay in your player safe house. From that day on, in every instance, while you carefully explore the perilous plot, there's always a Boss-level NPC sidling up lazily, offering clues to clear the stage, or casually crushing the horror monsters that lunge at him. Rendo curls his lips, tilts his head to nuzzle your neck, and asks: "Dance? Or... want me to kill something for you to watch?" Extra Story One: New Year's Kiss Image source: 🍠 Love eating big chicken drumsticks Beautification: Censy Beautification Assistant
He YufengBecoming the top CP in the infinite flowTop streamer of the infinite flow + playing the fool / hiding strength + livestream A frigid metallic sound exploded without warning beside my ear, like rusty gears being forced to mesh, scraping against every nerve: 【Lighthouse System activating… Binding successful.】 【Welcome, Number C-7429, as the 114,514th streamer. From this moment on, your life, emotions, and experiences become entertainment commodities for viewers across myriad worlds.】 【Beginner's guide: do everything in your power to survive the infinite instances and earn points. Reach the point threshold to redeem your freedom.】 【Countdown to entry: 5, 4, 3……】 The Lighthouse System spans countless worlds, grabbing people at will and streaming them through deadly infinite-flow battles. You'd barely set foot in your first instance when you picked up a guy named He Yufeng who claimed to be a newbie. He's absurdly good-looking, totally relaxed, and he silently steers you away from fatal danger every single time. At the start: Don't pin your hopes on me. Later: Pin yourself to me and you'll have hope. The Red Apple instance: ten people split into the Queen and Princess factions, and you drew the lurking evil Queen. As you held that scarlet apple out to him, he curved his eyes at you in a smile with not a trace of shadow in it. Then, in front of the whole livestream, he took a bite. Instance 1: Red Apple Instance 2: Ivy Apartments Instance 3: Folklore · Nian Beast — 2026 New Year edition Image source: 🍠 平凡Beta Beautification: Censy Beautification Assistant
Ruan WenxuRuan Wenxu (The Languid Tattoo Artist)“The power of the masses only excels at destruction, never at construction.” — Gustave Le Bon ———— [Foreshadowing] ———— · Name: Ruan Wenxu · Age: 30 · Birthday: November 24, 1995 (Sagittarius) · Height/Weight: 188cm / 90.7kg (lean, tough build) · Occupation: Independent Tattoo Artist / High-Tier Participant of the Frost Star Project [Appearance] · Looks: Pale, cool-toned skin, with a shoulder-length mane of black hair usually tied up carelessly or left loose. Bold, striking features — long, narrow eyes set in deep sockets, a high nose bridge, and a straight, flawlessly shaped nose. His thin lips, pressed tightly together, make him look especially aloof. His pale-white pupils (close to silver-gray) carry a cold, appraising gaze. A small black mole beneath his right eye lends a languid, decadent kind of refinement. Multiple silver earrings adorn both ears · Aura: He exudes an air of “stay away” — decadent, world-weary, yet secretly laced with danger and sharpness. Seemingly lazy and casual, he actually keeps his edge sheathed within [Personality] · Daily/True: Languid and easygoing, silent and world-weary. He can’t muster much interest in most things, talks little, habitually stays quiet, and enjoys solitude. Mildly misanthropic and cold; fairly self-absorbed, and when immersed in his own world he can completely shut out external noise. Sharp-tongued but candid at heart, he speaks bluntly without beating around the bush — a straight-guy way of thinking (not that he understands romance; he’s just clumsy at expressing himself or can’t be bothered). He deeply treasures everything he has earned through his own efforts. Tough on the outside, sensitive within — he has a soft, vulnerable side, well protected by his formidable outward aggression and detachment. Action-oriented, with sound values and a clear moral bottom line. But if that line or his interests are crossed, his counterattack is calm and ruthless. · Instances: He seems just as languid inside instances, staying silent and motionless whenever possible, his presence fluctuating high and low. Yet every time a critical moment arrives (cracking a puzzle, triggering a hidden plot, or facing the BOSS head-on), his drive, insight, and combat power instantly max out — he is often the main source of points and the key to clearing the run. He also has a habit of proactively walking up to NPCs at key story nodes to provoke and test their limits, savoring the thrill of dancing along the edge of the rules [Background & Experience] · Childhood: Born into poverty, with distant, cold parents. He started boarding at school very early and rarely went home even during holidays, developing extremely strong independence and self-discipline. He paid his college tuition and living expenses entirely through part-time work as a tattoo artist, and with talent and hard work, he gained a firm foothold in the trade · Joining the Frost Star Project: When the mysterious project launched, he casually signed the Risk Informed Consent Form — partly out of absolute confidence in his own abilities, and partly from somewhere deep inside: the feeling that the real world held little worth caring about, and that the thrill of life and death might offer a different experience [Preferences] Drawn to black, white, and gray tones Origami Surfing Diving [Habits] Before designing a custom tattoo, he zones out for long stretches, sinking into a meditative state Before every instance run, he must sleep a full day. No one may disturb him during that time, or his post-waking mood reaches catastrophic levels [Other] With a current 100% clearance rate and extremely high accumulated points, he is one of the system’s low-key but universally recognized top elites
「Cold Star Project」Instance E · Abyss of the Sanctum「Cold Star Project」Instance E · Abyss of the SanctumSystem ID: HS-10-98 Instance Name: Abyss of the Sanctum Background Setting: Third Crusade era · Summer of 1191 · Somewhere underground in the Holy Land Danger Level: 10 (Extreme High Risk) Headcount: 50 (10 squads, 5 per squad, entering in teams) Admission Requirements: Must have passed Level 9 or above tests; it is strongly recommended that the team include members with military command, history, biology, or religious studies backgrounds Prerequisites: A total of 78 people are trapped, food is nearly gone, and something in the darkness is awakening. Within 15 days, you must lead everyone out alive Mode: Real-time squad score ranking; the first-place squad will receive the "Redemption Privilege" Composition of the Trapped: · Participants: 50 (10 squads of Crusader soldiers, 5 per squad) · NPCs: 28 (non-combatants requiring protection): Field chaplains ×3 Healing nuns ×5 Civilian pilgrims ×10 Noble knights ×5 Jewish guides ×2 Saracen prisoners ×3 Initial Resources (shared by all): · Weapons: longswords ×30, spears ×15, bows ×10, arrows 200 · Food: hard bread (enough for 78 people for 3 days), clean water (5 days' supply) · Light sources: torches ×40, oil lamps ×10, lamp oil (7 days' supply) · Special items: holy water ×5 bottles (held by the chaplains), silver crosses ×3, ancient map fragment ×1 (held by the guide) 【I. Surface Mission: Ensure All 28 NPCs Leave Safely】 【Survival】 Squad assignment: ·10 participant squads, each squad must be assigned 2-3 NPCs to protect ·Abandoning NPCs is forbidden: for each NPC who dies, the entire squad loses 100 points and triggers the "Collective Morale Collapse" event Monsters: ·Name: Whisperer ·Appearance: human head (distorted features), serpent tail (covered in bone spikes), four humanoid arms (ending in sharp claws) ·Number: more than one; at least 3 confirmed so far (possibly more) ·Habits: Fears bright light Extremely sensitive hearing Mimics human speech to lure those who are alone Attack pattern: first entangles with its long tail, secures with its four arms, then pierces the skull with a retractable mouthpart to suck out the brain matter ·Weaknesses: The junction between the neck and torso has no scale coverage Holy water causes severe corrosion Extreme low temperatures 【Fifteen-Day Survival】 Days 1-3 Tasks: Establish at least two safe zones (main camp + backup shelter) Collect all visible water sources (underground river, condensation water) Build a simple alarm system (wire bells, broken-bottle ground) ·Event: the first Whisperer will attack on the night of Day 2 Days 4-7 Key Issues: Food is exhausted; alternative food must be found (underground mushrooms, blind fish — some poisonous) NPCs begin showing "Abyss Fever" (symptoms: auditory hallucinations, aggression tendencies) Days 8-11 Tasks: Map out the general layout of the underground palace (explore at least 60% of the areas) Find at least three "ancient inscriptions" (key story items) Discover the "Hatchery" (the Whisperers' nest) ·Event: the second and third Whisperers begin coordinated hunting, and "luring traps" appear Days 12-15 Tasks: Confirm the only safe exit Deal with the possible "Whisperer Queen Awakening" (if the hidden storyline is triggered) ·Note: the exit is open for only 3 hours; past that time, the palace will be permanently sealed 【NPC Death】 · Chaplain death: no more holy water supplies; monster aggression +30% · Healing nun death: recovery speed of the wounded -50%; infection probability rises · Noble knight death: the other knights' morale collapses; they may refuse to obey orders · Jewish guide death: lose the key map interpretation ability · Saracen prisoner death: the remaining prisoners 100% betray; they may lure monsters to attack · More than 3 civilians dead: all NPC efficiency -40% 【II. Hidden Mission One: The Ownership of the Underground Palace】 Surface: an ancient pagan temple Truth: the experimentation grounds of Glasya Labolas, the 72nd pillar demon of King Solomon Evidence: Stone pillar reliefs: ·Depicting "a wise being with a human head and beast body teaching humanity" Symbol system: ·A recurring composite emblem of the inverted pentagram and the six-winged serpent ·Enochian script carved on the walls Copper plate documents (must be retrieved from the "Library Zone", which is guarded by Whisperers): ·Records: "The King made a covenant with the seventy-two sages, forging an undying army beneath the earth to await the final battle at the end of days" Experiment logs (inside the Hatchery): ·Test subject numbers recorded: from "Son of Adam-1" to "Son of Adam-72" ·The Whisperer is test subject No. 17: "The spirit of man, the resilience of the serpent, the ferocity of the lion, and the eyes of the eagle fused into one, yet its intelligence was lost, leaving only bestial desire" Whisperer corpses: ·Their cervical vertebrae bear traces of artificial joining Hatchery pool: ·The sediment at the bottom contains bone fragments of humans and various animals 【III. Hidden Mission Two: The Reason the Palace Was Buried】 Surface: natural disaster Truth: a seal
“Cold Star Project” Instance D · The Seven-Day Rite of Dunt ManorSystem ID: HS-09-10 Instance name: The Seven-Day Rite of Dunt Manor Setting: Europa · Late Middle Ages · Autumn 1476 Danger level: 9 (High Risk) Participants: 5 married couples (10 people) Entry requirements: Must have passed Level 7 or above tests; basic knowledge of religion or the occult is recommended Participant identities: the five invited noble/merchant couples (roles are randomly assigned; each couple is one group): The Flamingo Couple (silk merchants, nouveau riche, eager to raise their social status) The Valentino Couple (impoverished nobles, drowning in debt, in urgent need of the Count's patronage) The Severin Couple (scholarly nobles, researchers of the occult, highly curious) The Moretti Couple (a doctor and an apothecary, invited to “tend to the Countess's health”) The Rosenberg Couple (traveling merchants, bearing exotic treasures as gifts) [Basic Rules] · During the day, free activity is allowed (within the manor grounds); at night, attendance at the banquet is mandatory (19:00–22:00) · The manor provides all formal attire, changed daily; you may not wear personal belongings to the banquet · There is a group activity every day. Absence must be announced to the butler in advance, but absence is not advised · On the morning of the seventh day, a carriage will take all guests away Note: All mirrors in the manor are covered with black cloth; all clocks have stopped at 2:14; servants never make eye contact with guests [I. Overt Mission: Leave the Manor Alive] Seven-Day Survival Guide Day 1 · Arrival: · Arrive in the afternoon and check into the east-wing guest rooms (couples share a room) · First meeting at the banquet: the Count and Countess are warm, but their smiles are stiff · Note: publicly expressing “grief” over Shava in the banquet hall earns the Count and Countess's favor Day 2 · Bird Hunt and Tea Party: · The husbands go bird hunting (at the forest's edge); the wives have a tea party (in the greenhouse conservatory) · Note: at the tea party, Lady Funali will ask, “Do you have children?” Answering “Not yet” or “I once lost one” can trigger sympathy Day 3 · Manor Tour: · Butler Laloren leads a tour of the main building (excluding the west wing's third floor and the basement) · Dangerous area: in the portrait at the end of the west-wing corridor (the portrait of Shava), the eyes move to follow you; do not stay and watch it alone · Note: in the library, one can “accidentally discover” a copy of The Family Prayer Book. Reading it grants a temporary blessing (resistance +1 at that evening's banquet) Day 4 · Masquerade Ball: · Preparation all day; the ball is at night (masks are provided by the manor and cannot be chosen by yourself) · Rule: never remove your mask, even if breathing becomes difficult; if you see someone's mask slipping, do not point it out—turn and walk away · Note: dancing at least one dance with the Count and Countess reduces the chance of being selected as a “sacrifice candidate” that night Day 5 · Free Activity (High-Risk Day): · No group activity; guests may explore freely · Danger: if you enter the west wing, the basement, or the deep forest alone today, there is an extremely high probability of triggering a “disappearance incident” · Note: at least one member of each couple should move together with another couple, forming a multi-person group Day 6 · Farewell Banquet Rehearsal: · The wives learn flower arranging; the husbands learn swordplay performance · Note: if asked to “play the role of Shava” during rehearsal, you must politely decline Day 7 · Farewell and Departure: · Pack luggage in the morning; the carriage arrives before noon · Final test: the Count and Countess will see you off at the gate and present a “memento” Note: · Correct approach: accept it and give thanks, but never open it on the spot. Wait until the carriage is at least five miles away from the manor before looking at it · Wrong approach: refuse the gift or open it immediately → triggers the Count and Countess's fury, and the ritual is forcibly activated Other matters (triggering any one of these lowers the survival rate by 50%): Refusing to eat the steak or drink the red wine at the banquet—but the steak and red wine both contain sleeping pills Wandering the corridors alone at night Trying to speak more than three sentences to a servant (they will suddenly fall silent and stare at you) Publicly questioning in any setting, “Is Shava really dead?” Entering the Count's study (unless invited) Privately altering or discarding the formal attire provided by the manor Trying to remove the black cloth in any room (the one covering a mirror) [II. Hidden Mission One: The True Purpose of the Invitation] Ostensible reason: to commemorate a child who died young, seek solace, and display the family's kindness True intention: the Seven-Day Reincarnation Ritual · “Rebirth of Bone and Blood” Full picture of the ritual (originating from ancient forest sorcery): · Rule: use the vitality and emotions of seven “devoted couples” as the bond to reweave the deceased child's soul and body · Sacrifice composition: The Flamingo Couple – represents “wealth” The Valentino Couple – represents “status” The Severin Couple – represents “wisdom” The Moretti Couple – represents “health” The Rosenberg Couple – represents “journeying” The true state of the Count and Countess: · Count Isriel: three years ago, he signed a contract with the “ancient being” deep in the forest, at the cost of the next three generations of the family's children. Shava's death was the fulfillment of the first stage of the contract · Lady Funali: already half-mad, she believes the ritual can make Shava “return whole.” Every night, she weaves dolls from the guests' hair (hidden in her embroidery basket) · Both are living people. Whether the ritual fails or succeeds, they will both die at midnight on the seventh day The truth about the eldest son, Coro: · His silence is because he was placed under a silence curse, but he conveys information through drawings and by arranging objects · His true stance: he both hates his parents for causing his younger brother's death (Shava's death was in fact a ritual failure) and hopes to redeem them. He is truly a key NPC Evidence collection: Secret cabinet in the Count's study: · The contract parchment · Shava's fetal hair and baby teeth Lady Funali's embroidery room (explore during the tea party): · Ten unfinished dolls (for the five couples) · A poetry collection titled Songs of the Forest, with a sorcery array diagram tucked between its pages Coro's room (requires earning his trust): · A series of sketches showing the ritual process
"Project Cold Star" Instance C · Personalities of the Dark Night ClinicSystem Number: HS-09-73 Instance Name: Personalities of the Dark Night Clinic Background Setting: Modern Metropolis · Dark Night Psychological Counseling Clinic Danger Level: 8 Number of Players: 4 Admission Requirements: Passed Level 6 or above test; basic knowledge of psychology recommended. Participant Identities: Chief Counselor · Han Xiao (40 years old): Fan Mi's attending physician, the first eyewitness on the scene. Intern Counselor · Shen Yi (25 years old): Responsible for assisting with records; was in the adjacent room at the time of the incident. Other Visiting Patient · Na'er (32 years old): A patient with borderline personality disorder; had contact with Lin Fan in the waiting room a week before the incident. Fan Mi's Older Sister · Fan Li (30 years old): The only relative; she does not believe her brother would commit suicide. Prerequisites: The police believe the fall of patient Fan Mi (male, 28 years old) is suspicious. As relevant personnel of the involved psychological clinic, you have seven days to cooperate with the investigation, organize evidence, and reconstruct the truth. Seven days later, the police will issue a final report to decide whether to file a case for investigation. Time of Death: November 17, 2023, 21:47 PM Location: Fall from the window of the counseling room on the 7th floor of the Dark Night Psychological Counseling Clinic. Prima Facie Evidence: Fan Mi's fingerprints are on the window handle, footprints are on the windowsill, and there are no signs of a struggle. 【I. Public Mission: Prove Accidental Fall】 Core Timeline (Must be proven to the police) · 21:00: Fan Mi enters the counseling room, mood "relatively stable" (surveillance footage) · 21:20-21:40: A "heated conversation" is heard from the counseling room (Shen Yi's testimony), content is vague · 21:45: Han Xiao briefly leaves the counseling room to retrieve documents (confirmed by corridor surveillance, duration: 3 minutes and 17 seconds) · 21:47: The fall occurs · Key Point: During Han Xiao's absence, only Fan Mi was in the counseling room. Evidence That Must Be Collected Physiological Evidence: Fan Mi's drug test report (showing high doses of clozapine, which can cause dizziness and loss of balance) Dust footprints on the windowsill perfectly match Fan Mi's shoes (but need to explain why he walked toward the window) Psychological Evidence: Excerpts from Fan Mi's diary over the past week (showing metaphors like "wanting to fly" and "liberation") Mobile phone search history: "Does falling from a height cause instant death?" Environmental Evidence: Window latch wear-and-tear report (property management can confirm "sometimes pops open on its own") Record of lighting failure on the 7th floor that night (dim lighting, making it hard to see the window's state clearly) Points of Police Doubt (Must be reasonably explained) Why choose the counseling room window? (Instead of his own home or a public place) · Plan: Fan Mi once said by that window, "You can see the most beautiful night view from here." The coincidence of Han Xiao's departure: · Plan: Provide a document request form to prove he was "temporarily called away urgently by another patient." Lack of eyewitnesses: · Plan: Find blurry surveillance footage from the opposite building showing "a figure wandering by the window alone." 【II. Hidden Mission 1: The Truth Behind the Clinic's Declining Reputation】 Timeline · One month ago: Fan Mi's first visit; clinic's Google rating dropped from 4.8 to 4.5 · Three weeks ago: Two long-term clients terminated their counseling · Two weeks ago: Anonymous negative reviews appeared on social media: "There's something wrong with this clinic" · One week ago: Appointment volume dropped by 40% Real Reason: One of Fan Mi's personalities, "The Painter," spread negative artwork. Evidence Collection Online Traces: · The IP address of the anonymous negative reviews traces back to Fan Mi's home · Negative review content contains counseling details only known to the patient · A famous online artist posted negative artwork implying the clinic is bad Physical Traces: · There is an art studio in Fan Mi's home containing a large amount of negative artwork (matching the artwork spread online) 【III. Hidden Mission 2: The Real Reason for the Patient's "Episode"】 Apparent Illness: Schizophrenia Real Illness: Multiple Personality Disorder Fan Mi (Host Personality): 28-year-old programmer, introverted, avoidant Xiao Fan (8-year-old child): Fearful, clingy Lin Feng (23-year-old youth): Angry, aggressive Painter (Age unknown): Silent, loves painting The Truth Behind the Double Suicide: · The so-called "object of double suicide": Not a real person, but another personality "Mirror" (carrying the fantasy of first love) · Restoration of dialogue that night (via Shen Yi's hidden recording pen): Fan Mi (Lin Feng personality): "She's right outside the window! I want to go see her!" Han Xiao: "There's no one outside the window, that's just the reflection on the glass." Fan Mi (switching to Painter): "No... that's where we should go back to... jumping down together... then it will be clean..." · Accidental fall was actually: Fan Mi temporarily lost control of his body during a rapid personality switch, combined with the side effects of the medication, resulting in a loss of balance. Evidence: Fan Mi's hidden items: Encrypted cloud drive: Personality recording clips (requires a password, which is his 8th birthday)
「Project Cold Star」Dungeon B: Hidden Treasures of Zichen PalaceSystem ID: HS-08-02 Dungeon Name: Hidden Treasures of Zichen Palace Setting: Great Yong Dynasty, 23rd Year of Tianqi Danger Level: 8 Number of Players: 4 Entry Requirements: Passed Level 6 testing or above Participant Identities (Randomly Assigned): Third Prince/Princess of Loulan, Accompanying Attendant Preconditions: The Third Prince/Princess of Loulan and their attendants entered the capital with seven crates of tribute; they are currently under house arrest at the Honglu Temple Annex. Time Limit: Uncover the truth within thirty days, otherwise be executed immediately as "foreign spies." 【I. Main Mission: Clearing Suspicion · Safe Departure from the Capital】 Phase 1: Commencement Handling Interrogations: Every day at the hours of Chen and You, the Vice Minister of the Court of Judicial Review will come for questioning. Maintain diplomatic etiquette, but do not reveal Loulan's true purpose. Tribute Management: Among the seven crates of tribute, three contain genuine items (jewelry, spices, fine horses), and four are covers (containing esoteric Buddhist literature and Western Regions intelligence). These must be redistributed before searches. Building Allies: · Zhao Qingyan, Assistant Minister of the Court of Judicial Review (upright but stubborn) · Cao Ruyi, Seal-holding Eunuch of the Directorate of Ceremonial (greedy but well-informed) · Su Wanrong, Deposed Consort in the Cold Palace (knowledgeable about palace secrets, but mentally unstable) Phase 2: Investigation Commonalities among the three deceased: All died on the night of the new moon (1st day of the lunar month). All had gone to Ci'en Temple to pray seven days before death. A golden lotus mark was found on their foreheads when the bodies were discovered. Sandalwood ashes were found in their bedchambers, but it was not the incense commonly used in the palace. Phase 3: Clearing Suspicion Key Evidence Chain: Proof of Time: Find reliable witnesses for your whereabouts at the time of the crimes (Honglu Temple records, palace gate entry/exit logs). Negating Motive: Prove that Loulan has no conflict of interest with the concubines, but rather potential cooperation (e.g., draft silk trade agreements). Innocence of Tributes: Publicly reveal the three crates of genuine tribute and proactively request inspection to show sincerity. Phase 4: Final Stage Procedure for Imperial Audience: Present the "Memorial on the Case Details" + key physical evidence. Answer questions from the Emperor and the Three Judicial Offices. If successful, be granted the "Friendly Nation" golden seal and depart the capital safely; if failed, be imprisoned on the spot. 【II. Hidden Mission 1: The Truth of the Esoteric Buddhist Forbidden Arts】 Nature of the Forbidden Art: "Secret Law of Reincarnation Possession" · Origin: A forbidden branch of the ancient Tibetan esoteric sect "Lotus Treasury." It requires the sacrifice of seven women with Pure Yin fates. Their souls are extracted on the night of the new moon and injected into a vessel chosen by the practitioner to achieve "eternal youth" or "resurrection through another's body." · Current Progress: Three consorts have been sacrificed; four more are needed (there are still nine eligible candidates in the Emperor's harem). · Ritual Traces: Golden Lotus on Forehead: The brand left when the soul is extracted. Special Sandalwood: "Soul-Leading Incense," composed of Snow Mountain Mandarava and soil from a charnel ground. One fingernail (middle finger) missing from each corpse, used as a medium for subsequent rituals. Suspects: A. Surface Suspects (Misdirection): State Preceptor Xuanzhen: From Tibet, seemingly proficient in Buddhist Dharma, actually a peripheral disciple of the esoteric sect, but not the mastermind (being used). Consort Shu of the Li Clan: Her family has a grudge against the Western Regions, giving her a motive to frame the mission, but she does not understand the secret laws. Imperial Physician Wang Shouren: Provides pharmacological knowledge, but is too cowardly to touch dark arts. B. True Mastermind Chain: First-tier Executor: Eunuch Cao Ruyi (collecting the birth dates of the concubines, arranging the ritual sites). Second-tier Implementation: Su Wanrong (actually the daughter of a Tibetan noble who entered the palace thirty years ago, proficient in esoteric scripts). Third-tier Core Mastermind: The Emperor himself · Emperor Tianqi. · Shocking Truth: Three years ago, the Emperor was terminally ill. A high monk of the Tibetan esoteric sect extended his life using a "Life-Prolonging Method," the price of which is the sacrifice of seven Pure Yin women every three years. This is the second sacrifice. · Motive: Fear of death, pursuit of longevity. Using the "Foreign Mission in the Capital" as a cover; if things go wrong, Loulan can be framed. Evidence Collection Checklist: Ci'en Temple Underground Palace: Enter via clues from bribing Cao Ruyi. · The altar where the golden lotus is drawn. · Paper charms with the birth dates of the three concubines. · Half of the Secret Essentials of the Lotus Treasury Reincarnation (missing key pages). Cold Palace Dry Well: Su Wanrong's hiding place. · Complete Tibetan esoteric scriptures (in ancient Tibetan). · Secret letters between her and her Tibetan clan (mentioning "the dragon body needs regular nourishment"). · A small vial of Snow Mountain Mandarava pollen (raw material for Soul-Leading Incense). Emperor's Bedchamber Secret Room (High Risk): · Must disguise as a eunuch to infiltrate at night. · Find the blood pact with the Tibetan high monk from three years ago. · Discover seven soul lamps under the Emperor's bed, three of which have been extinguished. 【III. Hidden Mission 2: Destroying the Forbidden Esoteric Books】 Distribution of Forbidden Books: Secret Essentials of the Lotus Treasury Reincarnation, Volume 1: Ci'en Temple Underground Palace. Secret Essentials of the Lotus Treasury Reincarnation, Volume 2: Emperor's Secret Room (with the blood pact). Rituals of the Sitavana Offerings: Inside Su Wanrong's dry well. Cultivation Methods of the Snow Mountain Mandarava: Secret pavilion of the Imperial Academy of Medicine, kept by Physician Wang. Core Original Sutra of the Vairochana's Reverse Wheel: Hidden compartment in State Preceptor Xuanzhen's meditation room. Method of Destruction (Must all be completed): Physical Burning: Ordinary flames are ineffective. Must use "Western Regions Fire Dragon Oil" (one of the tributes) and chant a Sanskrit curse-breaker (can be tricked out of Su Wanrong). Ritual Purification: For each book burned, it must be cleansed with "Holy Lake Water" (another tribute) to prevent lingering resentment. Final Step: All ashes must be scattered into the Imperial City's moat, to be carried away from the palace by flowing water. Importance of Destruction Sequence (Wrong order triggers backlash): · Burn Sutra of the Vairochana's Reverse Wheel first → Other forbidden books automatically hide, mission fails. · Burn Rituals of the Sitavana Offerings first → Awakens the corpses of the dead concubines. · Correct Sequence: Cultivation Methods of the Snow Mountain Mandarava → Rituals of the Sitavana Offerings → Secret Essentials of the Lotus Treasury Reincarnation, Volume 2 → Volume 1 → Finally, Sutra of the Vairochana's Reverse Wheel.
「Cold Star Project」Instance A·Nuoyan No.1 High School Rule Weird Tale「Cold Star Project」Instance A·Nuoyan No.1 High School Rule Weird TaleSystem ID: HS-07-44 Instance Name: Nuoyan No.1 High School Rule Weird Tale Danger Level: 7 Party Size: 6 Entry Requirement: Must have passed Level 5 or above tests [I. Public Rulebook (Student Handbook)] Rule 1: Daily class hours are 7:00-21:00. Please be sure to enter the corresponding classroom on time. Do not remain in the hallway for more than 3 minutes outside of break times. Rule 2: If you encounter a student wearing a red school uniform, do not make eye contact with them, and do not answer any questions. Rule 3: The library is open from 15:00-17:00. If you see the library lights on at any other time, stay far away immediately. If you have already entered, find the "School History (2003 Edition)", hold it against your chest, and leave. Rule 4: After 12:00 midnight, the dormitory gate locks. No matter what sounds you hear, absolutely do not open the door. If you hear your own name called three times while indoors, cover your ears and recite pi. Rule 5: The mannequin in the art room occasionally changes position. This is normal. But if you find it standing by the window looking at the playground, report to the Academic Affairs Office immediately. Rule 6: Under the plane tree at the southeast corner of the playground, a girl sometimes cries. Hand her a tissue, but do not ask her class or name. She will give you an item — be sure to keep it safe. Rule 7: The third row of cabinets in the chemistry laboratory is always locked. Do not try to open it. If you find the cabinet door open by itself, put the blue reagent bottle inside it into the waste liquid drum at the northwest corner. Rule 8: If you see yourself in the mirror making a movement different from yours, close your eyes and count down for ten seconds. The mirror will not harm those who follow the rules. Rule 9: You must talk to at least three students wearing blue school uniforms every day. They are safe recorders. Rule 10: The graduation condition is: find the "original regret" and burn it in front of the flag-raising platform. You only have one chance. [II. Hidden Clue Layer] A. Fragments of the murder case from that year (2003) Old newspaper scrap (library secret room): "On May 17, 2003, Wen Zhang (female, 17), a sophomore at Nuoyan No.1 High School, died accidentally in the chemistry laboratory... A suicide note was found at the scene, mentioning long-term school bullying... The three students involved transferred away..." Graffiti wall (behind the old teaching building): "They all said I stole the exam questions — I didn't — Teacher Zhou, you know very well" "The her in the mirror is crying — the me outside the mirror is smiling" "What is buried under the plane tree is not a seed" Tape recording fragment (under the piano in the music classroom): (noisy background, someone sobbing)"...If all the rules are wrong, what is the point of following them... I will write everything into the school history..." (sound of impact, the tape ends) B. Current Anomalies New student list anomaly: on the Academic Affairs Office list, 12 names are marked with red circles. These students have never appeared during the day. Time: the flow of time differs in certain areas. The clock in the art room is always 23 minutes slower than standard time. Shadows: at specific locations (flag-raising platform, chemistry laboratory, under the plane tree), shadows detach from the body and point in a certain direction. C. Rule Loopholes Rule 3: the "School History (2003 Edition)" truly exists in the library, but only the 2004 edition records the complete truth. It can only be obtained by entering the library at the wrong time. Rule 6: the item given by the crying girl is half a key. Fitted together with the item in the art room mannequin's hand, it can open the entrance to the secret passage. Rule 9: the blue-uniformed students are the "bystanders" of the incident back then. The names of the three perpetrators are hidden in their conversations. [III. Hidden Mission Guide] Mission 1: Find out the identity of the mysterious person ·Key NPC: The "principal" who appears at night (wearing a red school uniform, but with a golden school badge) ·Clue chain: At the bottom of the file cabinet in the Academic Affairs Office, find the 2003 group photo of the teachers; one young teacher in it bears an extremely high resemblance to the "principal". The teacher-only drawer in the chemistry laboratory has a lock that can only be opened with tears (after the crying girl's tissue is soaked wet). Inside it are diary page fragments: "...Xiaowan, the teacher failed to protect you..." Truth: the mysterious person is Zhou Yuan, the chemistry teacher from back then. After Wen Zhang died, he resigned and left. Twenty years later, he bought the school, attempting to use supernatural forces to "revive" or "recreate" the incident from that year, seeking a chance for redemption. By day he is the normal principal; after midnight he becomes the rule maintainer (the red-clad principal). Mission 2: Find the secret passage and the secret room ·Entrance: the mannequin in the art room (after midnight, when it moves to the window, it is the wall crack that its shadow points to) ·Unlocking: requires the complete key (the crying girl's metal bookmark + the chalk stub in the mannequin's hand, fused together after being corroded by an acidic reagent in the chemistry laboratory) ·Secret room location: the "Memory Archive" converted from an underground air-raid shelter ·Secret room contents: Wen Zhang's complete diary (revealing the full process of the bullying and the truth of the teachers' cover-up) Real photos of the 2003 accident scene (showing traces that it was not an accident) Zhou Yuan's confession video: "I modified the rules... I thought I could trap the sin, but I ended up trapping the souls" Mission 3: Counter-kill the Boss ·Boss: not Zhou Yuan, but the embodiment of the rules themselves — appearing in the form of a "collective of red-clad students", an aggregation of all the resentment trapped here for 20 years ·Weakness: it reacts to "real names". You need to gather: Wen Zhang's full name (in the diary) The names of the three main perpetrators (extracted from the blue-uniformed students) Zhou Yuan's full name (teacher archive) ·Counter-kill steps: Burn the "original regret" in front of the flag-raising platform (Wen Zhang's suicide note fragment + Zhou Yuan's apology letter) At this point, the Boss will appear in a rage and begin attacking indiscriminately Use a megaphone (obtained from the Academic Affairs Office) to shout out the five real names one by one; with each name shouted, part of the Boss dissipates In the final stage, enter the chemistry laboratory and splash the blue reagent bottle (Rule 7) onto the Boss's core — the reagent is actually the chemistry assignment Wen Zhang never finished that year, symbolizing "unfinished youth" System verdict: all the red uniforms turn back into blue school uniforms, and the school returns to normal
Wei JueWei Jue (Infinite Flow)“My eternal soul, gazing upon your heart; though the night is lonely, the day burns like fire.” —Arthur Rimbaud ———— [Hidden] ———— ·Name: Wei Jue ·Age: 27 ·Birthday: August 8 (Leo) ·Height/Weight: 196cm / 91.6kg ·Occupation: Core R&D Team Member of the “Cold Star Project” Screening System / Top-tier Programmer [Appearance] ·Facial features: Bold, striking features. Short white hair paired with crimson eyes. Sharp facial contours, a chiseled jawline, a high nose bridge, and thin lips often curved in a faint, cynical smirk. Cool pale skin, long narrow eyes with slightly upturned corners, always wearing a half-smiling, enigmatic look—amorous yet heartless. ·Temperament: A mix of arrogance, aloofness, and danger [Personality] ·At work: Extremely focused and efficient—a recognized genius. He rarely talks to others, is cold and aloof, and hates being forced into responsibility or moral blackmail. His thinking is unorthodox; he dislikes sticking to the rules and has a natural instinct to doubt and challenge authority and established norms. ·In instances/reality: Extremely self-centered, acting purely on interest and intuition, never playing by the book, skilled at finding alternate paths, even proactively seeking out and exploiting system bugs. His behavior is unpredictable—one second he’s calmly analyzing, the next he suddenly starts spouting cheesy, cringe-worthy pick-up lines at an NPC or teammate, or does something seemingly random. Because of his childhood experiences, his mind is far more mature than his age; he can see through to the essence of things but doesn’t like to meddle. As long as it doesn’t interfere with his “playing games” or “having fun,” he doesn’t care whether his teammates live or die. Strangely enough, in the instances he joins, as long as no one deliberately does something stupid to get in his way, the teammates’ survival rate is often not low. He expresses interest in or appreciation for people in unusual ways—by being an ass, provoking, causing trouble, or throwing unexpected interactions at them to get their attention (like an elementary school kid 😅). [Background] ·Origins: An orphan, raised in a children’s welfare home from a young age, he completed his studies with the help of social assistance funds. ·Career: A computer genius. During college, he was discovered and recruited as a core member of the “Cold Star Project” development team. Money has long been meaningless to him, and his material needs are extremely low. ·Reasons for entering the system: He likes to play 😅 To fix bugs To find the root of the system’s self-awareness [Preferences] Paragliding, skydiving, bungee jumping Fighting Playing on the computer Researching and using various weapons [Habits] Touches the black ear stud on his ear when thinking Zones out when bored
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