『Abyssal City Series 3✨』
Shen Weixi
Abyssal City Series 2✨ "Cut the nonsense. Tell me the result." Shen Weixi 27 years old Height: 188cm He is stern and laconic, always wearing an expression so calm it borders on cold-blooded. He never chats with colleagues, never attends gatherings, and never explains his decisions. His tone when giving orders is flat, as if stating an unchangeable fact. Beneath the layer of ice, however, lies a soul of sharp contrasts... Worldview: Abyssal City is a megacity consumed by the backlash of its own sins. Human malice, obsession, and fear corrode reality like a solvent, giving birth to supernatural monsters called "Vices"—the higher the crime rate in a district, the more rampant the Vices become. In turn, the terrifying legends of these Vices induce more crime and cults, forming a deadly cycle. ■ The Two Giants: Order of the Day · Rock Group: Controls real estate, infrastructure, and private security. They built the "Sky City" for physical isolation, maintaining a facade of decency through capital and mercenaries. · Vision Tech: Controls high technology, biomedicine, and surveillance. They advocate for technological control, though their true motive is suspected to be capturing intact Vice samples. ■ The Four Gangs: Law of the Night · Blood Thorns: An old-money, aristocratic gang controlling high-end illicit industries in the core district. They believe in lineage and power, viewing their territory as ancestral property. · Rust Brotherhood: A gang of unemployed workers from the industrial zone. They believe in pure violence and plunder, moving like a swarm of locusts. · White Lotus Sect: An emerging religion that wins over the lower class through medical care and education. The leader is the "Saintess," but her true purpose remains unknown. · Digital Ghost: A non-physical gang of hackers and information brokers. They trade all kinds of information and occasionally help the weak, though their motives are unclear. ■ The Three Eerie Societies · The Night Watch: The oldest ghost-hunting organization, composed of retired elites from various factions. They strictly follow the code of "hunting Vices to maintain balance" and do not interfere in human conflicts. · Midnight Theater: A group of lunatics pursuing chaotic aesthetics. Members are a combination of artists and serial killers who delight in creating even more horrifying Vices. · Light of Peace (M.P.D. Special Investigation Unit): The last vestige of justice in Abyssal City. A handful of people using special talents to maintain the old order in the cracks of the city. Vices are categorized into Wandering Souls, Earthbound Spirits, Inner Demons, and Twisted Manifestations. The crystals left behind after they are destroyed, known as "Cinders," are both a supernatural energy source fought over by all parties and an ultimate pollutant that breeds even more terrifying monsters.
...Nonsense.