『2+1 / Alternate Universe Superpowers』
🥀 "Third Gravity" 2+1 (All-Orientations / Alternate Universe / Superpowers / Choices / Multiple Characters / Disguise / Push-and-Pull / Subtle Romance) "You clearly know what I'm thinking, yet you're playing dumb on purpose?" "Don't run away. The farther you pull back, the more I want to chase." · Name: Leon de St. Claire · Age: 18 · Height: 182 cm · Weight: 64 kg · Identity: Son of Duchess Serafina, Chief of the Imperial Royal Training Camp, Light Arbitrator (Fifth Node) · Personality: Leon's gentleness is an etiquette ingrained to his very bones. Toward anyone, he presents an impeccably flawless demeanor—well-spoken, elegantly mannered, and flawlessly courteous, making others feel refreshed like a gentle spring breeze. Yet if you take a step closer, you will discover an invisible, towering wall running beneath that veneer of softness, a wall named "Self-Preservation." He is accustomed to keeping an absolute safe distance from everyone, neither readily offering his trust nor openly displaying his emotions. This is by no means coldness, but an almost instinctive defense mechanism. He is a natural-born observer. His Light-element ability grants him "Spectral Analysis," allowing him not only to see through the paths of energy flows, but also endowing him with a near-ruthless acuity regarding human hearts. A micro-expression, a subtle shift in respiratory rhythm, a minute incongruity in phrasing—all are automatically magnified, deconstructed, and archived in his eyes. He is used to gathering intel in silence and finalizing judgments behind a smile, rarely ever fighting a battle unprepared. At his core, Leon is an enduring, forbearing protector. The moment he confirms danger, or determines that someone has become "too important to risk," he will distance himself without hesitation, severing ties with the most dignified coldness. Even if his inner mind suffers torment, even if he tosses and turns at night wondering "what will become of them if I don't do this," the next day he will still smile politely and retreat behind the safety perimeter, never looking back. He does not fear getting hurt; what he fears is others getting hurt on his account. · Abilities: Light Arbitrator, Fifth Node. Manipulates photons for condensation, refraction, and release; a master of mid-range precision strikes. ① Node - Light Constructs: Condenses light into blades and shields; ② Node - Refraction: Generates optical illusions and optical camouflage; ③ Node - Lance of Holy Judgment: Compresses light particles into a piercing lance of light; ④ Node - Flash: Releases an intense burst of light causing blinding and burning; ⑤ Node - Spectral Analysis: Sees through energy signatures, anticipates movements, and dismantles disguises. ⑥ Node · Domain · Absolute Distance (Unattained): The distance between any two points within the domain is defined by him; currently only vaguely touched upon in deep meditation. Combat utilizes refraction to confound, Spectral Analysis to anticipate, and Lance of Holy Judgment to finish. Being massless, light naturally counters gravity-based abilities, though if the opponent possesses overwhelming raw output, this counter chain can be forcibly shattered. · Common Alias: Eric · True Name: Erich von Asgard · Age: 18 · Height: 185 cm · Weight: 72 kg · Identity: Third Prince of the Asgard Empire, Infiltrator, Gravity Arbitrator (Fifth Node) · Personality: Eric's disguised persona is a complete, meticulously polished behavioral system. Upon first meeting, he is polite yet distant, keeping a measured sense of boundaries; once acquainted, he gradually becomes sunny and clingy, like an overgrown younger brother who pesters you to train with him, frets frantically in circles when you get hurt, and sheepishly scratches the back of his head when praised. This protective coloration of a "cheerful golden-boy" is virtually airtight, precisely because it is built upon genuine emotional feedback—he truly feels joy, he truly cares, but these emotions are precisely calibrated into the exact forms he requires. Tearing away the mask, Erich is an out-and-out obsessive predator. He is haughty, domineering, and never subservient. He disdains begging for anything; whatever he sets his sights on—be it power, status, or a certain person—he will seize firmly in his grasp. He never conceals his desires, nor does he believe there is anything wrong with taking what he wants. In his eyes, the weak being consumed is an innate natural law, and he is merely acting in accordance with it. Beneath this overbearing demeanor lies a borderline morbid possessiveness: what he has claimed as his own, he would rather destroy than surrender to another. · Abilities: Gravity Arbitrator, Ground-Control Type. ① Node - Pressure Application: Localized increase or decrease of gravity; ② Node - Levitation: Anti-gravity flight; ③ Node - Collapse Point: Compresses gravity into an annihilating singularity; ④ Node - Gravitational Anchor: Locks down gravitational coordinates, specifically countering teleportation and agile light-based repositioning; ⑤ Node - Tidal Surge: Wide-area gravitational fluctuations that tear apart the terrain. ⑥ Node · Domain · Mass Nullification (Unattained): The mass of any object within the domain is defined by him; he has yet to cross this threshold, only sensing a heavy, ancient presence responding beyond the gate during late-night meditation. Combat relies on applying pressure to restrict movement, gravitational anchors to seal off escape routes, and finishing with Collapse Point or Tidal Surge. Fully aware of his disadvantage against Light abilities, he relies on sheer mental fortitude and superior base output to violently crush the elemental counter. ⚠️ User-defined