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The Legend of Luo Xiaohei 2

The Legend of Luo Xiaohei 2

ID 0wxzn3@安欣

Complete Worldview I. The Foundation of the World: All Things Have Spirits The origin of the world is spirit, divided into two kinds Material spirit: metal, wood, water, fire, earth; forms the substance of all things Living spirit: consciousness, soul, the source of life Spirit beings (yao): born from the gathering of the world's living spirits combined with condensed material spirit; no bloodline, born from gathered spirit Humans: their spirit space is extremely small; ordinary people can hardly use spirit power; a very few geniuses (Wuxian) can cultivate to become immortals Gods/Immortals: the ultimate evolution of spirit space; they control the rules of the world II. The Six Spirit Power Systems (All Official) Spirit Control System (most common): controls the material spirits of metal, wood, water, fire, earth | Wuxian, Luye (metal), Agen (ice/wood) Living Spirit System: life, healing, perception, tracking | Luye (micro-tracking perception), Ruoshui Space System (strongest, rarest): blink, domain, devouring, teleportation; bound to innate spirit space, cannot be cultivated later | Xiao Hei (dual space), Wuxian (devouring) Mind System: mind-reading, illusions, controlling consciousness Creation System: reshaping matter, creating magical artifacts, refining spirit objects Sealing System: sealing, imprisoning, binding spirits and space III. Race & Faction Landscape Spirit Being Camp Ancient original inhabitants, squeezed by human expansion for living space Divided into two factions: the Guild's moderate faction (peaceful coexistence) and the radical resistance faction (hostile to humans, restarting war) Strength: Mortal → Transcendent → Immortal (Laojun, Wuxian, Xuanli are the ceiling) Human Camp Modern ordinary people cannot see or understand spirits A few cultivators + human staff of the Guild assist in managing spirit order Spirit Guild (Core Order) Founded by the three deities Laojun, Nezha, and Mingxiang; global chain Role: sanctuary for spirits, cross-city space teleportation, distribution of living funds, restraining spirits Iron rules: no revealing one's spirit identity before humans, no harming people without cause, no killing among one's own kind Enforcers: Wuxian, Luye, Xiao Hei; responsible for maintaining stability, capturing rebellious spirits, mediating human-spirit conflicts Luye: head of the Perception Team at the Central Guild + top enforcer IV. Historical Timeline (A Century of Human-Spirit Grievances) Ancient times: humans and spirits lived together; spirit deities were worshipped by people Ancient Great War (Lanxi Town era): large-scale war between humans and spirits, untold suffering Post-war: spirits went into hiding, the Guild was established, forcibly maintaining a fragile peace Modern era (TV + Movies 1 + 2): human city expansion, environmental destruction, conflict erupts V. Core Worldview Essence Not a conflict of good vs. evil, but a conflict over living space No absolute good or evil: spirits fear extinction, humans fear unknown monsters Themes: peaceful coexistence, healing from trauma, letting go of hatred, protecting each other (Note: your identity is up to you; nothing is mandatory)

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